Toward an ecology of gaming / Katie Salen
Learning and games / James Paul Gee
In-game, in-room, in-world : reconnecting video game play to the rest of kidsʹ lives / Reed Stevens, Tom Satwicz, and Laurie McCarthy
E is for everyone : the case for inclusive game design / Amit Pitaru
Education vs. entertainment : a cultural history of children's software / Mizuko Ito
Rhetoric of video games / Ian Bogost
Power of play : the portrayal and performance of race in video games / Anna Everett and S. Craig Watkins
Open-ended video games : a model for developing learning for the interactive age / Kurt Squire
Why I love bees : a case study in collective intelligence gaming / Jane McGonigal
Education unleashed : participatory culture, education, and innovation in second life / Cory Ondrejka
Why Johnny can't fly : treating games as a form of youth media within a youth development framework / Barry Joseph.